

Are you a web designer, excited by the idea of designing iPhone apps, but unsure of how to get started? Or perhaps you’ve designed a couple of apps, but are looking to boost your skills with some fundamental knowledge of why we make certain design decisions for mobile? This series is for both novice and intermediate-level designers who want to make a big splash in the mobile design space!
A collection of great UI buttons spotted in the wild. Curated by Jason Long.


All design influences our behaviour, but as designers we don’t always consciously consider the power this gives us to help people, (and, sometimes, to manipulate them). There’s a huge opportunity for design for behaviour change to address social and environmental issues where people’s behaviour is important, but as yet little in the way of a guide for designers and other stakeholders, bringing together knowledge and examples from different disciplines, and drawing parallels which can allow concepts to be usefully transposed. The Design with Intent toolkit (the cards and wiki) aims to make a start, however small, on this task.

Have you ever had that sinking feeling when you realize—just a split second too late—that you shouldn’t have clicked “Okay” in the “Are you sure you want to quit?” dialog?

